general
talk
Anything. Introductions, questions, things you found.
142 threads
2,318 posts
2,318 posts
re: what are you playing
by nightshift — 2h ago
by nightshift — 2h ago
current events
News and what's happening. Keep it civil or it gets locked.
37 threads
604 posts
604 posts
re: indie storefront fees
by moth — 9h ago
by moth — 9h ago
thinkersroom
gamedev
Engines, systems, shipping. Post your problems and your fixes.
208 threads
3,977 posts
3,977 posts
how do you handle sprite atlases?
by isabelle — 41m ago
by isabelle — 41m ago
art
Pixels, animation, critique. Work-in-progress welcome.
156 threads
2,845 posts
2,845 posts
re: 4-color palette challenge
by vhs — 5h ago
by vhs — 5h ago
music / production
Composition, sound design, trackers, gear.
89 threads
1,203 posts
1,203 posts
re: writing loops that don't annoy
by spiral — 1d ago
by spiral — 1d ago
ai
Tools, local models, and arguments about all of it.
64 threads
1,891 posts
1,891 posts
re: running models on 8gb vram
by isabelle — 3d ago
by isabelle — 3d ago
rules
Be useful or be quiet. Critique the work, not the person. No slurs, no harassment, no reposting someone else's art as your own.
Threads that go bad get locked. People who make them go bad get removed. That's the whole policy.